All images are property of 20th Century Fox & Blue Sky Studios
Here at the studio my title is 'Designer'. I'll work on environments, props, and pretty much anything else besides characters. The image above was one of my first assignments. I was working with pencil, markers and a brush pen. It's the very top of the mountain where Horton jumps for the clover after Vlad flies off with it. The image below was sort of a map of the mountain and various obstacles Horton runs into.
'Cracked Desert' was a 'moment' piece where Horton would travel high and low, near and far, through sizzling deserts and all... to remain loyal to the clover and it's Who's. It took me all day to draw every crack but in the end it was very therapeutic and I had myself a homemade texture.
An early concept for a Whoville home (above), and a 'turnaround' (below) for the modeling department to model from.
I have to be honest when I first heard of Blue Sky working on Dr. Seuss I scratched my noggin. How were they going to pull off that wacky Seuss style which was very organic and rubbery...almost jello like? It was hard stuff to emulate on paper alone and there are a lot of 'cheats' in the flat world of books. The pre-vis and modeling wizards at the studio really worked their magic, man! I was blown away when we were called into rounds the first time we reviewed the buildings. It was definitely one of those 'pinching myself' moments.An early concept for a Whoville home (above), and a 'turnaround' (below) for the modeling department to model from.